
Bad Eden: Roll for Initiation
Music: “Section D,” written for Bad Eden by Jon English · hear more from Jon

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The art
Every face in Bad Eden is drawn by hand
Meet five of the people you'll be lying to, bargaining with, and occasionally rescuing. Character art by Aslı.










Archetypes help explain who you are. Not a class, a shape your story keeps falling into. These are five of them.
More from AslıFrom the maker of, like, a REAAAALLY long running D&D campaign
Save the world, one hex at a time
Bad Eden is a tabletop roleplaying game that runs itself on a screen. You and your friends play a coalition in a post-Shattering East Texas, a lifetime from now, where the maps are wrong on purpose and the gods are unionizing. It runs on Foundry Virtual Tabletop, on its own rules or on Fifth Edition.
Two scales, one table
Walk into a town as yourselves. Then zoom out and move the whole coalition across the hex map: claim ground, build holdings, pick your fights, pay your debts.
Runs itself
Play it as a classic tabletop with a human GM, or let the Projectionist run the room: voices, music, scene changes and consequences, so the GM gets to play too.
Consequences remember
Secrets stay extracted. Betrayals stay sleeved. The world keeps a receipt for everything you did, and it will read it back to you at the worst possible moment.
- Travel the world
- Meet interesting people
- Develop your holdings
- Smash cars through, like, buildings and also other cars
- Argue with a bridge
- Fight laser dragons
- One talking badger at a time
- Hand drawn art (no AI art here)
- Silly dad GM voices (no AI voices here)
- Tabletop, Projectionist and Autopilot modes
- Its own rules, or 5E
- Have fun
By the numbers
What's in the box
Counted from the actual game files on the day the trailer went up. All of it still being playtested, all of it growing.
Bad Eden, both systems
- 141hexes to explore and develop
- 200+battle maps
- 1,100+story beats
- 190+people and monsters
- 22Archetypes
- 57rigs
- 160new weapons and armor
- 227new pieces of gear
- 30courtly secrets
- 51raid maneuvers
- 44strategic activities
Roll for Initiation
- 9Paths
- 27Doctrines
- 12ancestries
- 34heritages
- 76manifestations
- 75techniques
- ✦the Manifestation Engine
- ✦the Surge system
D&D 5E
- 4new classes
- 55subclasses
- 52Surge paths
- 28species
- 216Flow and Artifice powers
- 76spells
- 75feats
- 77creatures
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